Team Rugby

USNES - SNES Emulation

coded by Urban Nilsson
You are the vistitor since 970427
The Project began in the late 1996. The First versions was programmed in assembler. But now I'm programming in C using DJGPP. The Emulator is in the early stages of development and has no optimization.So it's SLOOOOW!
Runs some demos though.

Emulated so far:

  • Almost complete 65c816 instruction set
  • Mode 0, 1, 3 and 7 (partial)
  • All the General DMA Channels
  • NMI, IRQ and COP Interrupts
  • APU is ignored
  • VRAM/CGRAM
  • LoROM


    Screen Shots from USNES


    Final Fantasy II and Krusty's Super Fun House show a correct title screen


    Download USNES ver 0.01b
    Download USNES ver 0.01a

    Check out the Recent History of USNES

    I need more info on the diffrent snes graphic modes (0 - 7)
    And I want suggestions on improvements.
    I'll need all help I can get to reach my goal.

    So Mail me! Urban Nilsson


    Last edited 970427