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( This page was formerly in Swedish, but
since there also seems to be demand for this kind of information abroad
I've decided to both update the information for Borland C++ version 5.5
and the new GLUT version 3.7.6 and translate it to English. )
Requirements:
Steps to install:
- Run the OpenGL95.exe
file which unzips a number of files in a directory
- Copy the opengl32.dll
file to \windows\system\
(on Win95/98/ME) or winnt\system32
(on WinNT/2000)
- Copy GL.H,
GLU.H
and GLAUX.H
to <borland55
install dir>\include\gl\>
(create GL directory if not available)
- You need to create libs from these
Windows DLLs (libs also downloadable here):
- opengl32.dll
- glu32.dll
- glut32.dll
- glut.dll
- winmm.dll
- Libs are created with the Borland program implib
(from the command prompt).
Usage: implib
<lib_name>.lib <lib_name>.dll
- Copy the libs to <borland55
install dir>\libs\
Now OpenGL/GLUT should work with the Borland C++ compiler!!
To Compile:
To compile a file you may need to include
the glut32.lib library:
bcc32
-L <borland55 install
dir>\lib\glut32.lib filename.c
Rember that you must add the line
#include
<windows.h>
before
#include
<GL\glut.h>
I hope these instructions make sense. If you have any questions or comments
regarding the configuration (not about OpenGL programming!) please mail
me: e95_tni@e.kth.se
Updated: 2003-02-01
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