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PROGRAMMING DOCS
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| Gouraud shaded polygons | |
| Fast phong shading | |
| Phong lighting and specular highlights | Fast phong shading by Gary Bishop |
| 2d Bumpmapping | Texture shading by Tom Hammersley |
| Scrolling | |
| Animation | |
| Basic 3d Programming | 3d Solids |
| Cross Fading | Starfields |
| Glenzing, Fast polys etc. | Plasmas |
| Scaling Bitmaps | Pixel Morphs |
| Hidden surface removal | Texture Mapping |
All of these documents is (c) by the authors