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New features in Tetra Blocks v1.5+
- Select to play in windowed or full screen mode
- Possible to see high score list from menu
- New settings dialogs: advanced and sfx.
- Counting scores. A visual effect that makes your scores count up.
- Individual quakes. If you're in quake mode you can choose if the
whole screen should quake when rows are done or if you just want the playfield that corresponds to the player that does the rows
to shake
- Preview. You can choose to hide the preview to make it even harder
to play
- Drop speed. You may choose the maximum speed the pieces are moved down
when pushing the down button. The value can be set from 0 to 100 ms
0 = Immediate drop. No delay at all 100 = maximum delay between down movements.
It's also possible to set the magnitude of down movement. The bigger the magnitude is the faster the pieces goes down when down button is pushed.
- Display Mode. It's possible to set which display mode to use in full
screen mode. The resolution is 640 x 480, but the color depth and refresh rate may be altered depending on what your graphics adapter
supports.
- Statistics. Display's statistics over how many of each figure type
that have been in play.
- Support for skins.
- Smoothly scrolling pieces.
- Soundeffects at rotation and when each piece lands.
- etc.
The game
requires:
Pentium
processor or better(Recommended)
Windows
95/98/98SE/ME/2000/XP
DirectX
7+
640 x 480 resolution
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