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Tetra blocks is a tetris clone that offers the possibility to play one or two players. It is spiced with hot graphics and cool commodore 64 stylish music, not to mention the quakes and explosions that enriches the game play. 

There is an amount of different ways to play Tetra blocks, e.g level increase based on time or blocks, easy, medium and hard, battle(in two player mode).

May 16th, 2004
All contact options are removed due to the high amount of virus- and spam mails received on those addresses. The removal of the contact options is the first step in shutting down the Tetra Blocks project for good.

February 9th, 2003
A new skin "Alien Dreams" is added to the  skins section.

December 8th, 2002
A new version is available. Tetra Blocks v1.54. It contains some minor bugfixes. There is also an alternate version of v1.54 that is compiled for use with DirectX2+. It's mainly for those who experience problems with the standard version or for those who runs Windows NT v4.0.

An alternate sound sample set was submitted by "damox" and can now be downloaded in the skins section. Note that this requires v1.54 to function properly. 

July 24th, 2002
A new skin "Unequal duality" is added to the  skins section.

May 12th, 2002
Two new skins added to the skins section.

A new version is available. Tetra Blocks 1.53. It contains some bugfixes regarding colorkeying etc. Another major change is that in windowed mode 100 frames per second  will be the maximum "refresh rate". Before it used all available CPU power to refresh the graphics.  

October 28th, 2001
A new version of Tetra Blocks installer with a working uninstaller. Nothing is new in Tetra Blocks itself. Still version 1.52.

December 29th, 2000
A new version is now available. Tetra Blocks v1.52

New features in v1.5+:
- Select to play in windowed or full screen mode

- Support for skins.

- Possible to see high score list from menu

- New settings dialogs: advanced and sfx.

- Counting scores. A visual effect that makes your scores count up.

- Individual quakes. If you're in quake mode you can choose if the whole screen should quake when rows are done or if you just want the playfield that corresponds to the player that does the rows
to shake.

- Preview. You can choose to hide the preview to make it even harder to play

- Drop speed. You may choose the maximum speed the pieces are moved down when pushing the down button. The value can be set from 0 to 100 ms
0 = Immediate drop. No delay at all 100 = maximum delay between down movements. It's also possible to set the magnitude of down movement. The bigger the magnitude is, the faster the pieces goes down when down button is pushed.

- Display Mode. It's possible to set which display mode to use in full screen mode. The resolution is 640 x 480, but the color depth and refresh rate may be altered depending on what your graphics adapter
supports.

- Statistics. Display's statistics over how many of each figure type that have been in play.

- Smoothly scrolling pieces.

- Soundeffects at rotation and when each piece lands.

- etc.