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Relocation
variants
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rearranging the initial array ~
Deutsche
Version
Introduction
Can
creativity be safeguarded in chess? Too much focus on computerized opening
preparation, and also the way in which amateurs try at all costs to avoid
theoretical paths (due to its advanced development), could damage the creative
aspect (the French Exchange, and the Queen Pawn opening, will become boring in
the end). As a complement to Fide-chess, I suggest this method as a remedy. The
various relocation methods allow the players optionally to relocate king and/or
queen before the play begins, whilst retaining the castling rights. The players
can abstain from this if they prefer the standard setup. It is a cogent method
of rearranging the initial position to enhance opening ramification, while
allowing the players to remain in control. The resultant positions deviate
marginally from the standard position and would be experienced as natural by
most chessplayers.
Relocation
The rules are like standard chess except that the players can, before
play begins, swap places of the king + queen and another piece except the rooks.
Thus, when the king is swapped (relocated), the other piece (the relocatee)
ends up on the king's square. When the queen is swapped, the relocatee ends up
on the queen's square. One restriction is that the bishops mustn't end up on the
same square colour, and the king cannot become a relocatee (i.e. swapped by the
queen).
Note that Black always begins, while White determines the
resultant position, which allows him to choose a strategy of his liking. The
reason why I allow White to have the final word is because Black has effectual
defensive measures at his disposal. White is somewhat recompensed for this, but
it doesn't mean that a clearly advantageous position can be achieved. It merely
allows him to decide strategical aspects of the forthcoming battle. This is how
it works in today's chess. Generally, it is White that sets the agenda and has
the strategical initiative.
Castling
The castling rules are simple and derive from
Chess960. King and rook end up on their usual squares. The only difference is
that the king can make longer leaps than usual (or shorter, or none at all). All
squares between king and rook must be empty and unthreatened, and neither of the
pieces must have moved before. In this example White can make a queenside
castle (O-O-O) by simply moving the rook to d1 (green dot). He can
also castle on the kingside (O-O) by jumping all the way to g1
(red dot), while the kingside rook, as usual, ends up on f1. Black can castle on
the kingside (O-O) by moving the king rightward to g8 (green dot),
or castle on the queenside by jumping to c8 (red dot).
Curtailed castling: as an alternative rule, the king may
retain its castling right only if it is placed on any of the four central files.
In other words, if the king is positioned on the g or b file, the castling right
is forfeited. After all, such a safety move brings certain advantages, so it
should cost something. This restrictive rule would also enhance strategical
predictability. This rule is at least applicable to variants with non-mirrored
kings. (Alternative curtailed castling: in mirrored king
variants, if the king is placed on the g or b file, castling is restricted to
the side on which the king is placed.) |
Six
relocation methods
Time will tell which one of the below
variants is the best alternative. Note that there is a link to respective
variant. A Zillions software implementation is available, and also email presets
for the randomized versions, which enable play online or per email.
 Relocation Chess.
Both players can relocate either the king or queen. Black begins by making
the initial swap. Alternatively he can choose to leave the position as it is.
The white player then has the option to relocate his king or queen, whereupon he
starts the game by making the first move. This is the simplest of my proposed
relocation methods in that it only needs two half-moves to execute.
Nevertheless, it can produce 64 different positions. In this example, Black has
relocated the king to b8 and the relocatee to e8. White has relocated the queen
to b1, and the relocatee is thus placed on d1. Chess-9
is a reduced variant, where only 9 positions can be generated.
 Placement
Chess. Contains only mirrored positions. Black decides the positions of
the kings, while White decides the positions of the queens. Black begins by
swapping his king. Alternatively he can forgo this possibility. White is
compelled to mirror Black's swap. The turn is still with White, who can now
relocate the queen, if he so wishes, and Black then mirrors this. Next white
starts the game. Diagrams of the 20 possible positions can be viewed
here. In this example, Black has relocated the
king to g8 and the relocatee to e8. White is compelled to mirror this move. He
has then relocated the queen to b1 and the relocatee to d1. Black has mirrored
the latter relocation. Fischer
Placement Chess is an extended version where the queen is also allowed
to swap with a rook, thus generating 25 modest Chess960 positions (here). In
Chess4 only the queens can swap. Note
also Future Chess, which contains only
mirrored positions (same as in Fischer Placement Chess). Played on the Gustavian
board with extended castling rules. This creates an immense strategical
variance.
 Regroupment Chess.
Black begins by swapping his king. Alternatively he can forgo this possibility.
The turn is still with Black, who can now relocate the queen. When White has
made his king + queen swap (or dispensed with this possibility) he starts the
game. It is possible for the king to swap with the kingside bishop, but this
necessitates that the queen be swapped with one of the bishops so that the
bishops end up on different colours. The method produces 484 positions. Here,
Black has relocated the king to f8 and the relocatee to e8. The queen is swapped
with the queenside bishop. White has relocated the king to c1, and the relocatee
to e1. He has dispensed with his queen relocation move by letting it stay on d1.
Note! Multi-chess is a reduced
version that contains 56 non-mirrored positions with both rooks and knights
always in their standard positions.
 Configuration
Chess. Both players, in turn, relocate first the kings and then the
queens. Black begins by swapping his king. Alternatively he can forgo this
possibility. The white player then has the option to relocate his king. After
this the turn goes back to black. The queens can now optionally be relocated.
When White has made his queen swap (or dispensed with it) he starts the game.
The method produces 400 positions. In this example, Black has relocated the king
to b8 and the relocatee to e8. White has relocated the king to g1 and the
relocatee to e1. Black has then decided to relocate the queen to f8. White,
finally, has relocated the queen to b1, and the relocatee is thus placed on d1.
 Arrangement Chess.
The king positions are mirrored, but the queens are positioned freely. Black
begins by swapping his king. Alternatively he can choose to leave the position
as it is. The white player is compelled to mirror Black's swap. After the kings
thus have been swapped, Black can now relocate the queen, if he so wishes. Next
White relocates his queen and immediately starts the game by making the first
move. The method produces 100 positions. In this example, Black has relocated
the king to g8 and the relocatee to e8. White mirrors this move. Black has then
relocated the queen to e8 and the relocatee to d8. White, finally, has relocated
the queen to b1 and the relocatee to d1.
 Regiment Chess. The king positions are
mirrored, decided by Black. But only White can relocate the queen. Black
begins by swapping his king. Alternatively he can forgo this possibility. The
white player is compelled to mirror Black's swap. After the kings thus have
been swapped, White can now relocate the queen, if he so wishes. Then he
immediately start the game by making the first move. The method produces 20
positions. In this example, Black has relocated the king to g8 and the relocatee
to e8. White mirrors this move. The turn remains with White, who has relocated
the queen to b1 and the relocatee to d1.
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Discussion
Although
orthochess is very complex, the variance is not good enough in today's
computerized chess. This creates a tedium in opening play, because players will
again and again find that their variants aren't playable. They won't unfold into
a creative struggle, but turn out to be drawish, or are advantageous to the
other party. Hence they are forced to learn long and tedious theory in order to
play serious chess. Today's grandmasters must be theoretically well-prepared
rather than intuitive and creative. One can't really play the King's gambit
anymore, and combine like Adolf Anderssen. There is no point,
anymore, to play the Closed Sicilian, à la
Spassky, or the Vienna Game, etc.
In fact, amateurs,
too, often give up opening variants which aren't perfectly adequate because the
opponents can prepare against them. Moreover, theoretical development has led to
a form of "theoretical phobia," when amateurs habitually try to avoid
theory at all costs (e.g., they tend to play the French Exchange, etc.). This is
equally damaging to chess creativity.
Had orthochess been somewhat
more complex, then a greater choice of opening lines would be at their disposal.
In this way professional chess could remain creative and stimulating. This would
be a boon for chess at large and ensure that it won't lose in popularity. In
that way the game can attract other categories of people who aren't particularly
theoretical, nor interested in becoming memorization artists. They can become
strong players anyway. My proposal is to enhance traditional chess by a
relocation procedure, whilst keeping the option to play the standard position.
It should be viewed as a
complement to orthochess.
Clearly, this must be good for young
people undergoing chess training. In this way they can avoid getting stuck in
opening studies. In a strong tournament, on the other hand, one can consider
playing standard chess in the earlier rounds, and use relocation rules in the
final rounds. The following discussion provides a good example of today's
dilemma.
The best opening move is 1.e4. Suppose that Black
answers 1...e5. Obviously, there is a lack of strong alternatives to
2.Nf3 Nc6 3.Bb5 a6 4.Ba4, etc. etc. So there are no good substitutes
for the long variations in Ruy Lopez, while the alternatives are
inferior. Italian game (Giuoco Piano) isn't really dangerous
anymore, and one can't put one's trust in the King's gambit. The Ponziani
doesn't promise much.
It's becoming less and less worthwhile to play
inferior variants, due to opening preparations. If only there existed an
equally good opening system against 1...e5, it would be a great relief.
Due to a slight shortfall of variance in chess, it leads to the necessity of
analysing and playing professional opening lines to the umpteenth move. There
is nothing essentially wrong in such a scientific approach, but it is slightly
frustrating from a creative point of view.
Of course, 1...e5 is not the only serious defence, Aljechin is
a superb alternative, as well as the Sicilian. I only wanted to shed light on a
frustrating quality of the game, i.e. that after 1...e5 you don't really
have the same freedom of moves as you had in the beginning of the 20th century.
Theory is narrowing down because it's not worthwhile to choose the King's gambit
when playing against a prepared opponent. Comparatively, the feeling of freedom
must have been unimaginable when the American trapper, in the 18th century,
moved into Western territory. Today, people travel along the highways, just as
in modern chess.
Conclusion
In
my proposed "relocation variants" theoretical studies remain a
meaningful occupation, although their impact is reduced. This is a major
departure from Chess960. The foremost difference is that the player can himself
decide the setup of his own pieces, whereas Chess960 is wholly randomized.
Additionally, the positions are "natural" in appearance, with rooks
always on the corner squares (only in Fischer Placement Chess one rook can be
relocated) and the bishops always on different colours on the four central ranks
(i.e. never on the b or g file). Hence the bishops and rooks must be developed
before they can have any impact, just as in standard chess. It is logical to
relocate the king first while the positioning of the queen can be informed by
the king's position. Only in Placement Chess and Fischer Placement Chess, are
all positions mirrored. Unlike randomized Chess960, the relocation idea should
be acceptable to most chessplayers.
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For another interesting alternative to
standard chess, which introduces modest changes, see:
Adjutant
Chess
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© M. Winther, 2009
May

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