Vertical Order and Chaos

One player takes the side of Order
and the other takes the side of Chaos. Order wants to bring order into the
game by getting 5 red checkers or 5 black checkers in a row, horizontally,
vertically, or diagonally. If he achieves this he wins the game. If he
fails then Chaos wins. Order and Chaos alternate turns with Order going
first. At each move, a player chooses to play either a black or a red checker.
Moves are made by dropping a checker to the lowest unoccupied space in a column.
This game is inspired by Order and Chaos, a game invented by
As in Go-Moku an open-four (4-of-a-kind with two open ends) is an
unstoppable threat. Chaos must watch out for this. Order should look for ways
to force Chaos to play in spaces where either a black or red checker brings
order.
You can download my free Vertical
Order and Chaos program
here, but you must own the
software
Zillions of Games
to be able to run it (I recommend the download version).
© M. Winther (June 2010).