Medieval Alquerque
How Alquerque was really played

In his book Draughts in relation to chess and alquerque (2005)
There
existed two variants of Medieval Alquerque. In one version the Sultan
can only move one square (short Sultan), and captures by the short leap. This
was foremostly played in countries within the Roman sphere of influence. In the
other variant the Sultan moves any number of squares, and captures like the King
in international draughts, landing anywhere behind the captured piece. This was
foremostly played in countries within the Arabic sphere of influence. In Sultan
endgames, a majority of at least two Sultans is necessary for a win.
The
above rules are much different from the rules of Alquerque as they have hitherto
been understood. The most interesting rule is that capture is uncompelled. What
speaks in this game's favour is that it's more interesting than the traditional
rendition of Alquerque de doze, which, allegedly, was played without
promotion, and where capture was compulsory.
A counter moves to an
empty adjacent point. If an adjacent point is occupied by an enemy counter and
the point directly behind is vacant, then one can jump over it and capture it,
as in checkers. Several pieces may be captured like this in a single turn.
References
Arie
van der Stoep, Draughts in relation to chess and alquerque. (2005).
See also
Draughts
history
You can download my free Medieval Alquerque program here (updated 2006-10-26), but you must own the software Zillions of Games to be able to run it.
© M. Winther 2006