Mammoth Chess
(8x10)
a new big-board drop-chess

Introduction
The objective in Mammoth Chess (8x10) is checkmate. The name
not only reflects on the Mammoth piece, but also on the size of the
board, which is 8x10. Pieces move as in orthodox chess, with the exception of
the additional piece, the Mammoth (also called Mastodon). It
jumps two steps diagonally or orthogonally, or steps one square in all
directions. It has roughly the same value as Rook + Pawn. The Mammoth jump
complements the jump move of the Knight. A Mammoth, together with a King, can
give mate to a lonely King. The pawns move as in orthodox chess, but have no
initial double move. As the pawns are all located on the third rank, they can
reach the fourth rank immediately anyway. When castling, the King jumps three
squares instead of two. Promotion rules are the same as in orthodox chess (with
the addition of the Mammoth).
Black and
white Mammoth
In the first phase the players take turns to drop
pieces on the board, either behind the pawn chain, or on a friendly pawn. In the
latter case the removed friendly pawn must immediately be relocated to another
empty position, that is, somewhere on the second rank. The two Bishops must be
dropped on different colours. The King and Rooks are placed on their regular
squares. They are immobile until all pieces have been dropped. After all the
pieces have been dropped the play begins.
Always give your King a
protected position, preferably near the corner. You can relocate the pawns so
that they protect the King. Remember that relocated pawns have no initial double
move, so it takes longer to activate such pawns. In the opening phase, the same
pawn can be relocated several times, by dropping pieces on it. Keep the pawns in
the centre, because center pawns are valuable. Look for ways to exchange lower
valued pieces for larger valued ones. The Mammoth equals Rook + Pawn. Rook and
Mammoth cooperate effectively in the attack on the enemy king.
There
exist several alternative variants of Mammoth Chess (8x10). In the
first, all pieces, except pawns, are exterior. In this case castling doesn't
exist, and the Rooks must be dropped on the first rank (see image below).
Another variant introduces the Crab. It moves as a pawn, but if its northward
movement is blocked it has two extra moves: two forward knight jumps to empty
squares only (east-north-east and west-north-west). It adds a zest to the game,
creating immense tactical possibilities.
Example of opening position
after all pieces have been dropped. Pawns have been relocated near the king to
provide safety. There are opportunities for pawn storms on either wing.
Alternatively, the battle will go on in the centre.
Mammoth
Chess (8x10) was invented and implemented by undersigned, April 2006.
Mammoth Chess (10x10) is a similar game
played on a 10x10 board. Inspirational sources are
Swedish Chess and
Grand Chess.
The Mammoth piece is not entirely new. Under other names it appears as the queen
analog in Grand Shatranj and as the royal piece in Atlantean Barroom
Shatranj. In
Discussion
Chess variants featuring big boards have been invented before, most
notably Tamerlane
Chess, allegedly invented by
(Don't miss my other chess variants.)
| You can download my free Mammoth
Chess (8x10) program
here (updated
2007-05-17), but you must own the software
Zillions of Games to be able to
run it.
|
© M.
Winther 2006