Crossrook Chess
introducing the Crossrook

The Crossrook is a
bifurcation piece. It slides like a bishop. It
can make a capture by jumping over a piece of any colour. If an enemy piece is
positioned immediately behind the jumped piece it will be captured ("strong"
Crossrook). But if the square behind the jumped piece is empty then the
Crossrook can continue orthogonally in the prolonged movement direction (two
alternative directions), and capture an enemy piece. The strong Crossrook's
value is 3, that is, the same as a bishop or knight. Otherwise the rules are the
same as in standard chess, except for the possible promotion to Crossrook.
As
the Crossrook loses 'screens' for jumping when the pieces become fewer, it is
less valuable in the endgame than in the middlegame. In the middlegame it often
appears to have a rook's value, but when the pieces are few it often becomes
less valuable than a bishop. The Crossrooks can have a big positional influence
from their initial position at the extra corner squares. The Crossrook is a
useful and exciting piece for chess variants.
The 68-squared Gustavian
board makes it possible to place additional pieces on the board without
substantially increasing the board size. This often means that a strategical and
tactical tension is maintained. It also brings the advantage that bishops and
knights remain equal in value. Crossrook Chess, and the new Crossrook
piece, were invented by undersigned, August 2006. There is also a variant where
Scorpions take the place of the pawns.
|
|
|
|
|
|
You
can download my free Crossrook Chess program
here (updated
2006-09-14), but you must own the software
Zillions of Games to be able to
run it. Don't
miss my other
chess variants. |
© M. Winther (August 2006).