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Asian Tiger games
hunt games from Asia

 
Tiger games are
hunt games from Asia played on Alquerque boards (fig.1), or enlarged Alquerque
boards (of which fig.2 is the most important variant). The number of tigers
varies from one to four, and the number of goats from eleven or twelve to
twenty-three or -four. The general aim is to hem in the tigers so that they
cannot move, but the general arrangement of the pieces, the method of play, and
the rules of capture vary from game to game. These games are related to
Asian leopard games.
Main tapal empat
derives from Malay Peninsula, south of Thailand. It is played on board (1). The
play begins with two black Tigers on the centre square and 18 white stones
('goats') beside the board that must be dropped in the first 18 moves. Tigers
can capture stones by the short leap, but only one at a time. Capture is not
mandatory. Tigers can move any distance along the lines. White can only
move one square per move, after all stones have been dropped. White wins by
surrounding the Tigers so that they are stalemated. Black wins by reducing the
number of white stones so they can't stalemate the black Tigers. In the typical
case White would give up if he is reduced to ten stones. White makes the first
move.
Bagh bandi derives from India, Lower Bengal. It is played on board (1).
The play begins with two black Tigers on c3 and a3, and 20 white stones placed
in piles on b2, b4, c2, c4. Tigers can capture stones by the short leap, but
only one at a time. Capture is not mandatory. Both White and Black can only move
one square at a time. White wins by surrounding the Tigers so that they are
stalemated. Black wins by reducing the number of white stones so they can't
stalemate the black Tigers. White makes the first move.
Sher-bakar (upmost image) derives from India, Punjab. It is played on
board (1). The play begins with two black Tigers on a3 and e3, and 19 white
stones placed on b2, b4, c2, c4, in piles of five on three of thse points and
four on the remaining point. Tigers can capture stones by the short leap, but
only one at a time. Capture is not mandatory. Both White and Black can only move
one square at a time. White wins by surrounding the Tigers so that they are
stalemated. Black wins by reducing the number of white stones so they can't
stalemate the black Tigers. White makes the first move.
Bagha Chal (Bagh Chal) means "moving tiger". It is the
national game of Nepal, and is also played in Tibet. It is played on board (1).
The play begins with four black Tigers in the corners, and 20 white stones ("goats")
beside the board that must be dropped in the first 20 moves. Tigers can capture
stones by the short leap, but only one at a time. Capture is not mandatory. Both
White and Black can only move one square at a time. White wins by surrounding
the Tigers so that they are stalemated. Black wins by reducing the number of
white stones so they can't stalemate the black Tigers, when White usually gives
up (typically, after having lost 5-7 stones). White makes the first move.(2)
Rimau-rimau (A) derives from Malay Peninsula, south of Thailand. It is
played on board (2). The play begins with two black Tigers on the vertex of the
triangles, and 24 white stones ('men'), nine of which are placed on the nine
central points of the square. Tigers can capture stones by the short leap. It
can capture several men at a time, provided that the number of jumps is an odd
number. Capture is not mandatory. Both White and Black can only move one square
at a time. White wins by surrounding the Tigers so that they are stalemated.
Black wins by reducing the number of white stones so they can't stalemate the
black Tigers. The game begins by Black removing any three white men, and
placing one of the black stones on any vacant point. Rimau-rimau means
'tigers'. The white pieces are called orang, which means 'man' . The two
triangles are called gunung, which means 'mountain'. The board is
generally cut out of black or white cloth, and the lines are worked in red.
Sometimes the board is of wood, and if no board is available, the Malays will
trace one on the ground.
Rimau-rimau (B). This variant is (was) played by the Peninsular, Deli-
and Menang-kabau-Malays, Malay Peninsula, south of Thailand. It is played on
board (2). The play begins with two black Tigers on the vertex of the triangles
(or anywhere on the board), and 22 white stones, eight of which are placed on
the eight points surrounding the central square. Tigers can capture stones by
the short leap, but only one at a time. Capture is not mandatory. Both White and
Black can only move one square at a time. White wins by surrounding the Tigers
so that they are stalemated. Black wins by reducing the number of white stones
so they can't stalemate the black Tigers. The game begins by Black
removing one white man, and placing one of the black stones on any
vacant point.
Strategy
The white stones should
try to drive the Tigers toward the edge of the board. White must also try to
take control of important positions on the diagonal matrix (which has more
freedoms), the most important being the centre square. He must probably be
prepared to sacrifice a stone to take control of the centre square. In the
variants with enlarged board White must probably take control of the 'mountains'
(the triangles) so that Black cannot enter these. In these implementations,
White cannot choose the passive strategy of going back and forth because White
always loses if a position is repeated three times.
See also
Buga-shadara
References
(1) Murray, HJR. (1952). A History of
Board-games other than Chess. Oxford University Press.
(2)
http://www.spectrumwellbeing.co.uk/movingtigersrules.htm http://www.thetrueillumanati.com/fur/games/bagha%20chal/rules.htm
You can
download my free Asian Tiger games program
here (updated
2009-10-21), but you must own the software
Zillions of Games
to be able to run it (I recommend the download version).
© Mats Winther (August 2006).

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