Alseid
Chess
introducing the
Alseid
The Alseid moves like a queen, any
distance in any direction, but it cannot capture. Instead the Alseid, when it
moves away from a piece that is hidden behind a screen, has the power to kidnap
it and place it where the Alseid was located before the move. Any kind of piece
can function as screen. The kidnapped piece, which can be of any colour, is the
second nearest piece in the opposite direction of the move. Thus the Alseid can
be used for transporting friendly pieces, or dislocating enemy pieces. Friendly
pawns can be brought nearer to the promotion square. Other rules are the same as
in standard chess, except for the possible promotion to Alseid. The Alseid's
value is the same as a knight (preliminary estimate).
If it is
maneuvered to good positions the Alseid is very efficient. It can kidnap enemy
pieces, which can subsequently be attacked, or it can improve the positions of
the friendly pieces. Broken pawn chains can be repaired. The Alseid can open
files for the friendly rooks by dislocating a friendly pawn sideways. Most
importantly, in the middlegame the enemy king can be kidnapped to the middle of
the board, which is not a good place for it to be. Due to its mobility, combined
with its low value, the Alseid is very useful as a blocking piece, while it can
block enemy pawns, and the diagonals and files to enemy pieces. This piece
introduces interesting new problems to the chessplayer, and will create many
unusual possibilities. Alseid chess, and the new Alseid piece, were invented by
undersigned, October 2006.
Note: in an alternative variant the
Alseid can only kidnap a piece if it moves one step. The 'weak' Alseid can
better decide whether it wants to kidnap a piece. It can avoid dragging the
piece along by moving farther than one step.
The Alseids
(alsos, "grove") were nymphs of glens and groves. Like the other
classes of nymphs, they were extremely long-lived, although not immortal.
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© M. Winther 2006