LazyMines
Introduction
Background It all started in 1991 when I and a friend visited a computer show in Sollentuna.
Major Features  - 3 difficulty levels and an optional level
 - Sweep all or sweep path
 - Automatic lock
 - Automatic opening (0-10%)
 - Warnings
 - Smiley button for new game
 - Ten high scores for each difficulty level
 - Font sensitive
 - Can open its window on any public screen
 - Opens even on an NTSC 640 x 200 display
 - Supports locale.library
 - Lots of colors if you have version 3.0 or higher of AmigaOS
Archives  - Main archive (Dec 15, 1998)
 - Source code (Dec 15, 1998)
Miscellaneous  - Screenshot


Håkan Younes
Last modified: Tue Dec 11 09:43:05 EST 2001
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