My Quests Archive

Well not all of my quest help is 100% accurate; but it might help some. Most of these dirs are optimized for Zmud.

Arachnophobia Area search Dragonslayer Minda pie Clan Mcfaerun
Count the obelisks Crazy priests Rats Defeat the mysterious knight Defeat your avatar of evil
Elf talker Anar forest Find frodo Zandaramas Xoth's soup
Golden kingdom Treasure room Frost devil Gem of strength Desert Raiders
Important places Kill Obizuth Kill Slavers Locate Cronal Volstead Madness in Minas Tirith
Maze of death Newbie party 100 orcs Skeleton butler Roulette
Praetor Reading is educational Fanis Sprite princess Belly of the dragon
Slimy tentacle Seal the ethereal gate Sheep hunt Kill Interfector Kill gremlin shaman
Kill dwarven king Kill leader of saurons armies Mushrooms Survey the mines Elmo
Kill Borgan Mine fraud Kill troll king Unholy guard Thirsty taskmaster
Transportation shop Visit Kiord Visit Kali Visit roof-top garden Visit hotell
Visit Temple of burning night Visit guilds Visit library in T. of burning night Visit wise old man Kill White wizard
Zombie hunt Kill Noogie

 

Name : Arachnophobia
Quest point value : 35
Information:
Your task is simple; get rid of your arachnophobia. In order to do this you must kill 15 of these hairy insects called spiders. As you might have already noticed spiders are quite common and can be found from many different places.
Info:
Furry spiders at: 15 e;7 s;enter;s;w and e,s [<10k big]
Recluses on Cantador. Dirs from crossing north of Ravenkall city : 7e; 14n; enter.
Elven island spiders: Dirs to elven island from cs: 12 n;20 e;village;E;ring bell;wait for ferry then "enter ferry". Cave is somewhere to the south.

Name : Area search
Quest point value : 14
Information:
It is hard to find enough monsters from the city; so knowing the areas in the outworld is most important. To complete this quest visit all the areas located near Zombie city.
Info:
Visit the entrances of the areas near city.
9 e;5 n;path;20 e;2 e;15 e;2 s;19 e;2 n;field;8 n;6 w;meadow;16 n;12 n;2 ne;village;15 w;sw;w;nw;n;enter;9 s;3 e;path

Name : Become a dragonslayer
Quest point value : 80
Information:
Your task is a become a true dragonslayer. To complete this task you (and your friends if necessary) must slay 10 dragons. Any dragon will do as long as it is a dragon. So hurry up and start looking for these fiery creatures.
Info:
Good dragons to kill are :

Name : Break Noogie's machine
Quest point value : 75
Information:
Enormous machine; the powersource of Noogie's comet has to be destroyed quickly. Gather a party of adventurers and seek the machine from the comet. This machine is crucial to Noogie's evil plans. Destroy the machine before Noogie decides to collide his comet with zombieworld; causing countless losses of life.
NOTE: Doubt you needed it for the quest; but take a pie from Minda with you before you go in.. Dunno what it does to the machine Noogie carries.
Info:
Kill the vulture up in the tree (19e;2 n;field;4 n;e;se;s;3 e;jump;all up?), loot; and go to ? (all down,e;NE;e;2 s;u;door;slide down banister;give the egg to ?); and after a while kill ? . Now go to ?;give staff to ?;and kill ? after a while. Use his staff to open portal at the stone circle (out;W;2 sw). Let everyone enter the portal; and make cleric shelter that room and stay there. Rest of party goes 2 north; and slays Noogie (not aggro! [3M] cast areas).

Name : Bring Lachesis one of the famous pies of Minda
Quest point value: 10
Information:
Lachesis has heard that Minda makes wonderful pies and he'd love to taste one. Fullfill Lachesis's request.
NOTE: Turn off any "eat all" when hungry triggers on this one :P
Info:
From CS go 19 e;2 n;field;buy pie. The go back and give the pie to Lachesis.

Name : Clan McFaerun
Quest point value : 50
Information:
None available
NOTE:
NO need to kill the bull you'll see somewhere around there.
Info:
Go 16s; 20sw; 20w; 3sw; 5w; forest; enter; N; E; tale. Then find the chief; with the head; (E; ne; e; ne; 4e; se - 66k xp) or the room where you can 'steal' the bull (E; ne; e; ne; 4e; S; W; s). Dirs from lord.
And then return either of the 2 items to the lord by typing 'bull' or 'head' when you stand in the same room as the lord.

Name : Count the Obelisks
Quest point value: 25
Archmage Coham is interested about finding out the correct number of navigator obelisks located around the world. You are charged to travel to the guildroom of the navigators guild and count the obelisks from the large globe.
NOTE:
If you don't know dirs back from desert just don't wear any equ on when you do this quest. Then you can just quit/reenter.
Info:
10 s;20 w;20 w;5 n;path;4 n;3 e;n;d;2 s;count

Name : Crazy priests
Quest point value : 95
Information:
Starwind and his crazy priests have been slaying merchants and adventurers who have passed his forest. They probably use the bodies for dark rituals. Lachesis wants you to stop this quickly. Gather a party; go to the Starwind's temple and slay him.
NOTE:
You kinda need a party for this! And remember to kill the healing priest in the same room as Starwind because it heals Starwind alot.
Info:
Kill Starwind. Start by killing a priest; 400k (10w; 9sw; 20w; forest; n; cave; e; s; e; s; E). Then 3 east for 2 aggro guards (800k each). Then 2 more east for a non-aggro guard (400k); and then 3 north for Starwind (2.8M xp). He areas hellfire; and is evil aligned.

Name : Deal with the rodent problem
Quest point value: 35
Information:
The city baker is fed up with rats. They cause him constant trouble. Now he is asked his old friend task master Lachesis to do something and Lachesis now wants you to kill ten rats. Chefs in castle Concordia; just east of Zombie city; have reported similar problems so maybe you can find these annoying rodents from there. You must do this quest on your own.
Info:
NOTE: There exists 4 places in this place with rats. They tick _extremly_ slowly so don't fuckup.
Go 22 east from cs.
First rats nest are: 3 s
Second: S;n;W;N
Third: S;E;N;s;E;S;E;S;n
Fourth: some w; 2 or so.

Name : Defeat the mysterious knight
Quest point value : 85
Information:
A mysterious knight of evil is rumoured to be living in Carcuul's maze; perhaps he is it's guardian; perhaps it's prisoner. Whatever the case might be the knight is evil and you are to end his pathetic life.
Info:
First get a key from the skeleton butler. After getting out of the manhole; go w;n;e;unlock door;open door;E. Let the tank; or someone who can't reloc; search; open; and read the book; and after that let everyone reloc.
Go east; kill the skeleton (2M; does nasty poison; and specials); go north; jump wall (all in party). Let everyone except the tank stay behind; and let some abju prot a bit of the blasters that stay behind. The tank will now walk thru the maze; making sure the knight is 'active'; while the blasters keep chaincasting at the knight (400k).

Name : Defeat your Avatar of Evil
Quest point value: 95
Information :
Sauron has created an Arena of Avatars. It's a place where the evil sides of us materialize into avatars who then serve Sauron in his quest for world domination. Perhaps you could do your own part and defeat your avatar.
Info :
Kill the silent gatekeepers on Orodruin mountain (14 s;7 se;10 e;mountain; and after that follow the whole path). After that; enter; and 2 north. Then let someone capable of killing a 80k monsie go north into the maze; and type '20 n' until the person is at the end (Quester must stay in the party). Go north; northwest; stare ball; and then let the person kill the avatar.

Name : Elf talker
Quest point value : 80
Information :
Lachesis heard from his informers that elf talker who dwells near the ranger guilds possesses a powerful staff. Lachesis thinks that talker won't part with the staff without a fight; so you have to slay the talker to retrieve it.
NOTE: Talker only takes physical damage so try get: Samurais/Sorcs to your party. Ranger;Fighter;Monks;Death Knights;Warlocks are also good for this.
Info :
From adv-guild; go 2; ran; 2n; e. Talker sits there; kill it (2M; casts nasty poison; power blast and poison or acid area; only vuln to physical damage).

Name : Explore the Anar forest
Quest point value: 65
Information :
Rumour has it that no one has returned from the Anar forest on Cantador. To prove that you're really a brave adventurer you must explore the forest and find out if there is a trail leading out of this haunted forest (naturally you must find it if there is one).
NOTE: Don't bring equ on if you don't know dirs back to cs; easier to quit/reenter. And remember to have 1k money in inventory before executing this alias.
Info:
From cs go: 3 n;3 e;n;w;buy transport;n;2 w;3 n;3 w;6 n;2 w;12 sw;10 w;3 nw;5 w;13 sw;10 w;11 nw;4 n;6 nw;2 n;9 w;enter;N;e;n;trail;5 s;e;4 s;exit

Name : Find Frodo
Quest point value: 60
Information :
Frodo has gone hiding; the Steward of Gondor wants to find him and has sent a formal request of help to Lachesis. Find his secret hidingplace and your quest is completed.
NOTE: All you need to do is visit the room Frodo is in though he is aggro and ~2M big so be quick or be dead! =)
Info :
From CS: 20e;e;8 s;city;gates;2 n;castle;5 n;ne;2 n;enter fireplace;2 n

Name : Find Zandaramas the lich archmage
Quest point value: 25
Information:
It is rumored that an evil lich archmage lives in some kind of mirror maze near moria. Find this lich.
NOTE: Zandaramas is 180k big, no need to kill him though. Just visit the room which he is in. So if you can bring no equ and then you can quit/reenter after you've visited him.
Info:
From CS: go to Tyrir: 13 s;20 w;12 sw;12 w;w;climb;climb;n;nw;n
Then go: e;e;se;se;se;se;se;se;se;se;se;se;e;n;n;n;n;n;n;n;n;n;n;nw;n;nw;n;n
Now you should be at the Antechamber, you have four choices: w,n,e or ask some friend to come and help you. In 2 of the rooms there will be 3 aggro Gorers [~20k].

Name : Find missing reagent for Xoth's soup
Quest point value: 30
Information :
Xoth; one of the elders of mage guild needs one more reagent for his new soup. Help the poor fellow in his search.
NOTE: As of yet there is no need to find an egg for xoth, just give him a bread or some shit and the quest is done. I'll leave the dirs for the egg for future reference though.
Info :
From CS: 3 n;2 w;s;e;mag;s;pull torch;2 w;n;stairs;3 ne;get egg;3 sw;stairs;3 s;3 e;push barrel;E;give egg to Xoth.

Name : Find the Golden Kingdom
Quest point value : 55
Information :
Find out if the rumours of the hidden golden kingdom of the stonemen are true. The only place known to men where stonemen exist is in the continent of Cantador. Perhaps you should start your quest from there.
NOTE:
You need 1k gold in inventory before you start this quest.
Info :
From CS: 3 n;3 e;n;w;buy transport;n;w;w;n;n;w;w;w;2 n;20 w;20 w;18 n;path;ne;2 n;nw;w;enter tree;w;nw;n
Back to Adv-guild: s;se;e;out;e;se;2 s;sw;out;18 s;20 e;20 e;s;s;3 e;s;e;e;mag;adv-guild

Name : Find the hidden treasure room of the gnomes
Quest point value : 50
Information :
Gnomes living just northeast of Ravenkall in the continent of Cantador are known to have somekind of hidden treasure room. You job is now to locate this room (and nothing stops you from looting it if there is any treasure left).
NOTE:
You need 1k gold in inventory before you start this quest.
Info :
From CS: 3 n;3 e;n;w;buy transport;n;w;w;n;n;n;w;w;w;6 n;11 e;camp;2 n;e;open flap;3 e;ladder;N
Now kill that damn gnome, then push wall,N.

Name : Frost devil
Quest point value : 115
Information :
None available
NOTE:
The frost devil is 3,2M big and does blizzard storm.
Info:
11 n;8 ne;path;e;2 n;e;n;2 e;kill the little giant. After that have everyone; when ready; type '20 dig'. You all arrive at the frost devil.

Name : Gem of strength
Quest point value : 65
Information :
Lachesis has heard that the leader of rockmans; who lives in a cave near Tyrir possesses a magnificient gem of strength. He is asking you to kill this rockman and bring the gem to him.
(Info: this quest is strictly solo.)
NOTE:
You can't be in party with someone on this quest. Here is the trick: When you are in the same room as the Rockman leader have some friends with you (doesn't matter how many). Then you attack him and when you enter combat with leader your friends kill him with spells/skills/whatever. They'll get exp and you'll get 50% of the quest done. Rockman guards = 30k
Info :
6 s;9 sw;20 w;8 w;cave;3 w;n;2 w;s;u;s;2 e;n;2 e;u. Kill guard;e;kill guard;e;kill guard. Kill the leader.
After go back and give the gem to Lachesis.

Name : Help the mayor of Shadizar
Quest point value : 50
Information :
Mayor of Shadizar has a big problem. Lately desert riders have been harassing merchants which deliver goods and merchandise to the city. Your task is to help mayor by going to the desert and seeking out these raiders and slaying as many as possible.
NOTE:
This quest can be done in party, you will need to wait until the area resets 1 time because if you kill all the raiders the quest will be 90% solved or so. Pain in the ass. Desert raider (aggro) = 35k
Info :
From CS: 10 s;20 w;20w;5 n;path; and then walk around in the desert there; killing a total of twelve raiders.

Name : Important places in city
Quest point value: 8
Information :
It is essential for a newbie to know where the most important places in Zombie city are. Visit the biggest shops; bank; post office; arena and rentroom to complete this quest.
Info :
Visit the weapon; armour; and general store. Also the bank; post office; the rentroom with the lockers; and the upper room of the arena.

Name : Kill Obizuth the archmage
Quest point value : 80
Information :
Search Obizuth's dark fortress and kill the man himself before he succeeds in his dark magics.
NOTE:
The demons are random size and some are aggro. The demons resets quite fast. Obizuth = 2,8M big and areas.
Info :
From CS: 7 n;20 nw;19 nw;w;path;N;say fire;drawbridge
Then: W. Kill demon;u;kill demon;u;kill demon

Name : Kill the Slaver
Quest point value : 65
Information :
Somewhat east of the city is where the Valric Mines are located. All the hard work is done by poor slaves under the supervision of gruel slavers. Go to the mines and help the slaves by killing atleast three slavers so the slaves would have a good chance of escaping the mines. To prove your worth you must do this alone.
NOTE: The trick with slavers is to have someone else to kill them for you! Go to a slaver, then attack and let your friend/friends kill the same slaver. You'll get the quest % and they get the exp voila. Slavers = 40k and they track.
Info :
From CS: 15 e;7 s;enter
First slaver: s
Second slaver: d;n
Third slaver: search =)

Name : Locate bandit lord Cronal Volsteads current whereabouts
Quest point value : 90
Information :
You must find the hiding place of Cronal Volstead the bandit leader. According to some rumours he has been seen visiting the Royal Serpent inn in the continent of Cantador. Maybe the inn would be a good location to start the investigation of his current whereabouts.
NOTE: Don't kill victorr before he attacks the brigands!! Resets 1/boot.
Info :
From crossing north of Ravenkall city : 8nw; 17w; n; enter. Find the priest on the bridge; somewhere east when you follow the path; and kill him when he attacks the brigands (NOT before!). The brigands will be so happy you help them; they will give you the password to visit Cronal in the inn. Go a few west and 1 north; enter the inn; and say the password.

Name : Madness in Minas Tirith
Quest point value : 105
Information :
The steward of Gondor has gone crazy; perhaps due to the close presence of the Palantir (he could not resist using it and obviously was not powerful enough for the task). Get rid of him to clear the way for the true ruler of Gondor.
Info :
Go 21e; 8s; city; gates; N; castle; N; nw; sw; se; u; e; 3s; 2w; nw; n; W; hut; W; and kill the healer (1M; does the spell terror). Go all east; out; 2 east; unlock and open the door; north; and kill Denethor (3M; tough; hits hard and casts hellfire).

Name : Maze of Death
Quest point value : 85
Information :
Your task is quite simple; solve the maze of death located somewhere in the Castle of Broxima. Beware though; no one has ever returned from the maze.
Info :
From CS: 16 n;gateway;3 n;kill samurai;n;w;n;w
Now when you'r at Kurgan do: maze;n;e;2 s;4 e;s;w;enter mirror;w;2 s;e;out

Name : Newbie party
Quest point value : 20
Information :
A newbie with a party can kill something more than those monsters in the newbie area near church. Form or join a party and kill a veteran soldier from the city to complete this quest.
Info :
Just ask someone to help you kill a veteran soldier in the town.

Name : One hundred orcs
Quest point value : 55
Information :
Plain and simple; kill one hundred of those disgusting orcs.
Info :
Places with orcs :


Name : Pay a Visit to the Skeleton Butler

Quest point value : 40
Information :
Find Skeleton Butler; the friend of all newbie players.
NOTE: The butler is aggro and 200k big so you must fast as hell type "climb ladder". You'll fall down a few times so be prepared to type "climb ladder" again.
Info:
From CS: 11 n;18 ne;castle;open door;e;open manhole;enter manhole
Now wait till you're down; and then "climb ladder"


Name : Play the Roulette

Quest point value : 75
Information :
You have to win over 500000 gp during one roulette round to solve this quest.
NOTE: Make sure you're not in a party during this quest!
Info :
Withdraw 525k from the bank; and do this :
"bet 170000 to dozen 1"
"bet 170000 to dozen 2"
"bet 170000 to dozen 3"
"bet 10000 to plein 0" (this to cover the risk of getting 0)


Name : Praetor

Quest point value : ?
Information :

Info :
12 n;11 nw;3 e;2 n;ne;e;ne;e;kill the witch (600k; little fire area);loot the key;w;sw;w;sw;s;nw;s;all of party 'pray praetor';kill the Keyholder;loot his key. Go portal;n;se;n;unlock door with witches' key;open door;3 n;nw;enter;ne;u;sw;se;u;nw;unlock door with keyholders' key;open door. East is an aggro fighter (2M); that casts poison and little acid area. Bring him to very bad shape; then regen party to full. Finish fighter; heavy weight the tank; and go up for Praetor (3M; casts hellfire and banish).


Name : Reading is educational

Quest point value : 10
Information :
Find the famous library of mage guild and read the books there. Like we all know reading is educational.
Info :
From cs: 3 n;2 w;s;e;mag;s;pull torch;2 w;2 s;3 w;read 1;read 2.


Name : Rescue Fanis from the vines

Quest point value : 85
Information :
Rescue an ancient tree called Fanis from the vines that threat it. Start your journey from the continent of Cantador; the tree shouldn't be too hard to find.
Info :
NOTE: The vine is 200k and hits quite hard, you might need help with this.
From crossing north of Ravenkall; go 4 w;19 sw;climb;climb;e;swing vine;grab branch;e;kill vine. Loot the root; and 'drop' it at the bottom of the tree.

Name : Rescue the princess
Quest point value : 35
Information :
None available
NOTE:
Torturer = 40k, You can have some1 else to kill the torturer aslong as you are the one to free the princess. Slow ticking quest. Best done after boot.
Info :
Go 19 e;2 n;field;e;s;19 e;14 s;crack;2 e;dig;push stone;push stone;n;e;n;search ice;s;pull torch;say yes;S;give steak to dog;S;chamber;kill torturer. After that, "free princess".

Name : Return belly of the dragon(?)
Quest point value : ?
Information :
NOTE: Arthur is 760k and cast areas. Helix is aggro 760k and cast power blast. Queen is about 1m big. King is 2m and quite easy. Dragon is 2,4M, casts hellfire area and randomly slams people in the party.

Info :
From CS : 20e;2 e;s;E;S;E;S;W;N
Now kill the orc
u;6 s;W;n;w;n
And again kill the blocking orc
u;E;N;E;s;e
One more time kill the orc
u;N;W;N
kill this orc aswell
u;W;N;kill arthur
E;kill Helix
N;E;kill queen
S;e;S;kill king
s;kill dragon
After killing the dragon, loot and return the belly to Lachesis.

 

Name : Return slimy tentacle
Quest point value : ?
Information :
NOTE:
If you go in with equipment on then make sure you can reloc out or that someone can summon you.. No normal way to leave the area!! Creature is ~60k
Info:
From CS: 15 e;7 s;enter;s;all down;s;e;se;dive water;s;se;kill the little creature.
When ready; "hit gong"; and a bigger creature (600k exp) arrives. Kill it; loot tentacle; and return it.


Name : Seal the ethereal portal

Quest point value : 95
Information :
None available
Info :
Go to the brownie tree (10s; 10e); tree; enter; d; 2n; search tunnels; tunnel. Kill the ghost (2M xp; and it terrors random people; so best to get lion's heart). After that go north; and kill the other ghost.


Name : Sheep hunt

Quest point value : 19
Information :
The fields surrounding the village of Barovia are quite good place for a beginning adventurer to get easy kills. Although someone would say this to be vandalism; go and kill three sheeps from the fields and you have solved your task.
NOTE: You can have someone else to kill them for you! Go to a sheep, then attack and let your friend/friends kill them if you can't. Sheep is ~3k exp. If you type "map" you'll see "m" in there, those are deadly fog which will kill you =), avoid.
Info :
From CS: 10 s;w;20 s;enter mists;s;6 w

Name : Slay Beast; the Interfector
Quest point value : ?
Information :
NOTE: Interfector is 3M big and cast blizzard storm areas.
Info :
From CS: 14 n;20 w;3 w;?;all north;nw;ne;kill the centurions (100k);n. Any "down" exit in this part of the area leads to the Interfector; and any exit at the Interfector leads upwards.


Name : Slay the Gremlin Shaman

Quest point value : 100
Information :
Somewhere inside the Valric mines hides the evil gremlin Shaman. Your job is to kill the Shaman and bring the evil talisman knows as the 'Black Skull' back to quest master.
NOTE:
Doesn't seem that chief resets nowadays. So if someone have killed him and you can't find the key you'r screwed if you don't know a thief with "pick locks" skill. Chief is 150k and not aggro. Shaman is 660k and isn't aggro, yet he calls 2x 40k for help. You can kill him with help from friends.
Info :
From CS: 15 e;7 s;enter;s;4 d;s;2 w;kill chief;e;2 n;unlock  door with key;open door;n
Now kill the Shaman. After that return the skull to Lachesis.


Name : Slay the king of the dwarven village

Quest point value : 45
Information :
The king of the valley seems to be too interested in the stuff going on in ZombieCity. Teach the dwarven kingdom a lesson and slay their current king.
Info :
Go 11e; 5s; village; and all east. Then follow the 'path'; and kill all the dwarves that block you. At the end; after the 2 dwarves; go north; and all west into the village. Kill the 2 small blocking guards; and go 2 north. Kill the guards+captain; or kill the King right away. If the king flees; go all south; east; and then north; where he will sit to be finished.


Name : Slay the leader of Sauron's armies

Quest point value : 115
Information :
None available
Info :
Follow first the info for the Defeat your Avatar of Evil quest to obtain a ring of Orodruin; which will keep the tank alive in the maze and against the King Ringwraith.
After obtaining the ring; go 2 north of the silent gatekeepers; and then let _only_ the tank go northwest; while wearing the ring (do NOT let the tank remove the ring!). Crossing the maze is easy; by typing "20 w" untill you arrive at the other end. After that; let the rest reloc; and go all the way northwest. West after that is the aggro King Ringwraith(3.2M). He's very vulnerable to magic; and does not area; so sorcs and clerics are best for killing.


Name : Strange swamp mushrooms

Quest point value : 55
Information :
Lachesis has heard about strange swamp mushrooms growing in the swamps of Damorra far away in southwest of Zombie city. He would like to see these mushrooms himself and he is too old to get'em; so your task is to bring Lachesis 10 of these swamp mushrooms. Then Lachesis is able to do his own experiments with those mushrooms and find out if they can be used to produce medicin or something else.
Info :
Go to the swamps; and hope someone has been soloing there; and left 10 mushrooms around. Otherwise kill warriors in the area; or let someone do it for you. Dirs : 16s; 20sw; 20w; 3sw; s; swamps.


Name : Survey the Mines

Quest point value : 18
Information :
Good citizens of Zombiecity are concerned about the working conditions of the slaves working in the Valric Mines. Your job is to visit the following places: refinery; large mining shaft and an active mining site so you can make a detailed report about it.
Info :
Go to the Valric mines (15e; 7s) and walk from there the following 3 dirs :


Name : Test your strength by slaying Elmo

Quest point value : 125
Information :

Info :
19e; 2s; circus; tent; ?; you will find Elmo. Best is to let a party get him into very bad shape; and after that finish it yourself. He's 1M exp; and strangles for instance.


Name : The era of evil

Quest point value : 85
Information :
End the era of evil and free the citizens of Tyrir. Borgan has ruled the city with an iron fist for way too long; it is time that someone puts and end to it. Gather a few adventurers of your level and slay him.
Info :
6s; 19sw; 25w; 2n; gates; n; ne; n; kill guards (15k); 2n; u; e; kill the guards (200k xp); east; kill the guards (200k); and then kill Borgan with a party (2.4M; he's not evil btw!)


Name : The Mine Fraud

Quest point value : 85
Information :
For a quite long time have the minority shareholders of the Valric Mines suspected that the best quality ores are being stolen by someone. Your job is to visit the locked warehouse and bring 1 sample of each type of ore back so that their quality could be verified.
Info :
Go to the Valric mines; 15e + 7s; from CS. West; north; and kill Dardel (200k xp). Loot his key; unlock and open the door; north; search desk; get key. South; unlock and open the door; west; and get 1 of each different ingot lying there; and return them to Lachesis.


Name : The troll armies, a threat from the borders

Quest point value : 95
Information :

Info :
Area : 16s; 4e; 27s; 5e; valley (2x). After that go to the Troll chief (se;s;e;se;n;e;se;cave;ne;e;ne;ne;e;s;e); and kill it (1.5M easy xp). He carries key for door towards king (w; n; w; sw; sw; w; sw). Unlock and open the door; go east; se; kill troll guards (200k); and go east. King is not aggro; and is an easy 2.4M xp.


Name : The unholy guard

Quest point value : 65
Information :
The unholy guard has taken over a part of the island of Medo. Slay the captain of the guard and restore peace on Medo in the name of goodness.
Info :
Dirs to walk : 15s; 3e; 30s; portal (2x); 4w; 3n; ne; n; nw; n; kill man; enter; 2 n. The unholy captain is ~400k xp; but good aligned.


Name : Thirsty taskmaster

Quest point value : 15
Information :
Old TM sometimes gets very thirsty but doesn't want leave his own room. Bring him something to drink from two different pubs in the city and be rewarded.
Info :
Buy a beer in Osir's bar : 2s; 2w; s; w from CS... And let someone else buy you a beer in what used to be known as Yaga's bar (2e; s; e from CS).


Name : Use the shop of transportation and visit the another continent

Quest point value : 15
Information :
It is good to the beginner player to know that world of Zombie has two large continents. Your mission is to locate shop of transportation from Zombie city; use it to get to the city of Ravenkall in the continent of Cantador and finally find ourself out of Ravenkall to the outworld of Cantador. (tip: transportation is not free; you need 1000 gold coins per transport)
Info :
Transport shop is located 3n; 3e; n; w from CS. Buy transport; and go n; 2 w; 2 n; 3 w; 3 n; and then back again to the transport shop for the completion of the quest. To go back to Zombiecity again either pay there 1k again; or find the alternative free transport nearby.


Name : Visit Kiord the famous keymaker

Quest point value : 25
Information :
It is rumored that the most skillfull keymaker of zombieworld lives in a desert city somewhere. Find this man; Kiord and proof the rumors right.
Info :
Plain walking; but 1 warning : As a newbie you can only do a certain amount of cmds/minute; so you might get stuck in a room with aggros; for instance. Anyways; dirs are simple : 10s; 40w; 5n; path; 4n; e; 11n; 3 w; nw; 3 w; n; E; N; push plate; 2 n (do that last quick). Going back is prolly easiest by quitting.



Name : Visit dreaded stone statue of Kali

Quest point value : 80
Information :
Pay a visit into Cara'zin Oasis far south from Zombie City and search the dreaded stone statue of Kali. You may need help from natives in your task.
Info :
12s; 7sw; 20s; path; 5n; open north door; 2n; kill abdul; w; search desk; 2e; ladder; pull rope; ladder; open hatch; d; s; search west wall; push west wall; 2w; unlock door; open door; w.

 

Name : Visit the Roof-top Garden
Quest point value : 8
Information :
It is rumored that the guild of monks has a magnificent roof-top garden. You should go there and visit every room of it.
Info :
Go to the monk guild; up; and visit there the 5 rooms it has.


Name : Visit the Royal Waldonia

Quest point value : 3
Information :

Info :
Go 3 north from the adv-guild.


Name : Visit the Temple of Burning Night

Quest point value : 17
Information :
There have been rumors that Temple of Burning Night is again source of evil activity. City council has requested that someone visits the entrance of the Temple and comes back to report his findings.
Info :
Visit Shalash : 9w; 20sw; 15w; 10s; 8w; 5n.


Name : Visit the guildhalls

Quest point value : 35
Information :
Visit the famous guildhalls of the zombieworld and behold their fabulous architecture. Remember though that beauty lies in the eye of the beholder.
Info :
Easy; just go east of adv-guild and visit all guilds listed.
NOTE : Warlocks can't be visited; and rangers/sorcerers/bards are of course not as obvious as some people think. Basically you gotta find the room in the guild where they got an exit back to the adv-guild.


Name : Visit the library in the Temple of Burning Night(?)

Quest point value : ?
Information :

Info :
Go to Shalash; kill it; unlock and open the door; and go all north. In this room is another door... If you don't have a key for this door; go east; kill the 2 warriors (1.7M each); and then go another east to kill Varch (2M; and summons new warriors; so kill fast!) for the key. Unlock and open the door; and go 2 or 3 north; untill there's an exit up. Go up; and kill the chaos warrior (1.7M and does strike).
NOTE : Make sure the wandering chaos warrior that's in the same area does not get hit... He's not aggro; but he DOES track.
After killing the warrior; go 2 east; and then north.


Name : Visit the wise old man

Quest point value : 35
Information :
Lachesis has heard that a very wise old man lives near the kingdom of fire. Seek this man and verify Lachesis's belief.
Info :
From crossing north of Ravenkall; go 6 n; w; clearing; sw; W; sw. Then "cross river" (this may be deadly; apparently due to dex; but this remains a mystery); west; and enter crack.


Name : White wizard

Quest point value : 65
Information :
Lachesis has lately fancied white color in his clothes and he heard that wizard who owns the tower northwest from zombiecity has beautiful white gloves. Lachesis wants those gloves desperately and he is asking for your help. Seek out the tower and wizard and bring those gloves to Lachesis.
Info :
From CS go to the wizard tower : 11n; 20w; sw; s; w.
Kill the golem; n; ne; nw; sw; read book(all in party); ne; nw; sw; read scroll(all in party); ne; nw; sw; kill aggro wiz (80k); up.
Ne; nw; sw; u; ne; nw; sw; kill aggro wiz (150k; casts terror and banish!); u; 2 w; kill white wizard; return gloves to Lachesis.


Name : Zombie hunt

Quest point value : 45
Information :
The villagers of Barovia seem to have a disgusting problem; the lands surrounding their homes are crowded with zombies. Go and help them out with their problem and kill five of these creatures of night that threat their children's lives. Further on; to prove that you are a real zombie hunter; you must kill these creatures on your own.
Info :
10s; w; 20s; enter mists; s; 7w; s is Martyn. From there :