.------------------------------------------.-----.-----.---------.
| Skills available at level 15 | Cur | Max | Cost |
.----------------------------------------------------------------.
| Animal kinship | 0 | 90 | 2600 |
| Animal lore | 0 | 90 | 2300 |
| Call animal | 0 | 90 | 3000 |
| Cold blood | 0 | 90 | 100 |
| Reptile lore | 0 | 90 | 14600 |
'----------------------------------------------------------------'
Cold blood - giving you better fire resistance, but worse cold resistance
Reptile lore - helps you getting better reptiles
.------------------------------------------.-----.-----.---------.
| Spells available at level 15 | Cur | Max | Cost |
.----------------------------------------------------------------.
| Send raven | 0 | 60 | 200 |
'----------------------------------------------------------------'
Send raven - sends a raven to spy on other players, telling you thier location
(do not send a raven to a wizard, unless you wanna die and get -10k sps/eps)
------------------------------------------------------------
Guild: Reptile Lords
Levels: 15
Creator: Kadaan
Command: 0
------------------------------------------------------------
Reptile Lords learn the knowledge of the cold blooded branch of the animal
kingdom. From snakes and serpents to alligators to drakes, Reptile Lords are
friends of them all. Most Reptile Lords are evil even though it is not a
prerequisite, there are a few types of reptiles that will not follow a good
aligned player.
------------------------------------------------------------
Information for level 1.
Abilities gained:
May train animal kinship to 42 percent.
May train animal lore to 42 percent.
May train call animal to 55 percent.
May train cold blood to 5 percent.
May train reptile lore to 35 percent.
May study send raven to 10 percent.
Information for level 2.
Abilities gained:
May train animal kinship to 44 percent.
May train animal lore to 44 percent.
May train call animal to 60 percent.
May train cold blood to 10 percent.
May train reptile lore to 37 percent.
May study send raven to 20 percent.
Information for level 3.
Abilities gained:
May train animal kinship to 46 percent.
May train animal lore to 46 percent.
May train call animal to 65 percent.
May train cold blood to 15 percent.
May train reptile lore to 40 percent.
May study send raven to 30 percent.
Information for level 4.
Abilities gained:
May train animal kinship to 48 percent.
May train animal lore to 48 percent.
May train call animal to 70 percent.
May train cold blood to 20 percent.
May train reptile lore to 43 percent.
May study send raven to 40 percent.
Information for level 5.
Abilities gained:
May train animal kinship to 50 percent.
May train animal lore to 50 percent.
May train call animal to 75 percent.
May train cold blood to 25 percent.
May train reptile lore to 45 percent.
May study send raven to 50 percent.
Information for level 6.
Abilities gained:
May train animal kinship to 52 percent.
May train animal lore to 52 percent.
May train call animal to 80 percent.
May train cold blood to 30 percent.
May train reptile lore to 48 percent.
May study send raven to 60 percent.
Information for level 7.
Abilities gained:
May train animal kinship to 54 percent.
May train animal lore to 54 percent.
May train call animal to 85 percent.
May train cold blood to 35 percent.
May train reptile lore to 51 percent.
May study send raven to 70 percent.
Information for level 8.
Abilities gained:
May train animal kinship to 57 percent.
May train animal lore to 57 percent.
May train call animal to 90 percent.
May train cold blood to 40 percent.
May train reptile lore to 53 percent.
May study send raven to 80 percent.
Information for level 9.
Abilities gained:
May train animal kinship to 59 percent.
May train animal lore to 59 percent.
May train call animal to 95 percent.
May train cold blood to 45 percent.
May train reptile lore to 56 percent.
May study send raven to 90 percent.
Information for level 10.
Abilities gained:
May train animal kinship to 61 percent.
May train animal lore to 61 percent.
May train call animal to 100 percent.
May train cold blood to 50 percent.
May train reptile lore to 59 percent.
May study send raven to 100 percent.
Information for level 11.
Abilities gained:
May train animal kinship to 63 percent.
May train animal lore to 63 percent.
May train cold blood to 60 percent.
May train reptile lore to 61 percent.
Information for level 12.
Abilities gained:
May train animal kinship to 65 percent.
May train animal lore to 65 percent.
May train cold blood to 70 percent.
May train reptile lore to 64 percent.
Information for level 13.
Abilities gained:
May train animal kinship to 67 percent.
May train animal lore to 67 percent.
May train cold blood to 80 percent.
May train reptile lore to 67 percent.
Information for level 14.
Abilities gained:
May train animal kinship to 70 percent.
May train animal lore to 70 percent.
May train cold blood to 90 percent.
May train reptile lore to 70 percent.
Information for level 15.
Abilities gained:
May train animal kinship to 100 percent.
May train animal lore to 100 percent.
May train cold blood to 100 percent.
May train reptile lore to 100 percent.