.------------------------------------------.-----.-----.---------.
| Skills available at level 20             | Cur | Max |    Cost |
.----------------------------------------------------------------.
| Charge                                   |   0 |  80 |    1700 |
| Compare                                  |   0 |  80 |     100 |
| Critical hit                             |   0 |  80 |     500 |
| Double impale                            |   0 |  80 |    1200 |
| Double riposte                           |   0 |  80 |    1200 |
| Doublegrip defense                       |   0 |  80 |    1200 |
| Enhanced critical                        |   0 |  80 |    1600 |
| Forceful blow                            |   0 |  80 |    1100 |
| Impale                                   |   0 |  80 |     400 |
| Parry                                    |   0 |  80 |     700 |
| Polearms                                 |   0 |  80 |     300 |
| Riposte                                  |   0 |  80 |     500 |
| Spot weakness                            |   0 |  80 |    1100 |
| Stun                                     |   0 |  80 |     500 |
| Stunning strike                          |   0 |  80 |     200 |
| Sweep                                    |   0 |  80 |    1000 |
| Triple impale                            |   0 |  80 |    2400 |
| War cry                                  |   0 |  80 |    1100 |
| Willpower                                |   0 |  50 |    2000 |
'----------------------------------------------------------------'

Skill explanations:
Charge - Attack skill, less damage than impale
Impale - Attack skill that does good damage
Double Impale - If you succeed impale you can get a bouns impale
Triple Impale - If you succeed double impale you can get another bonus impale!
Double riposte - With it you can gain a extra hit with the normal riposte
Sweep - Attack skill, does less damage than impale/charge but can interrupt the targets skills/spells
Doublegrip defense - enhanced parry


------------------------------------------------------------
Guild: Arms of Bhrech
Levels: 20
Creator: Amroth
Command: 0
------------------------------------------------------------
Where some foot soldiers choose the to live by the sword, others are more
tempted by polearms. One of the polearms advantages is that they can be used
even in the back row of a party. If you're in the front row however, you can
keep a greater distance to your opponent, making you harder to hit.
------------------------------------------------------------
  Information for level 1.
    Abilities gained:
      May train charge to 10 percent.
      May train compare to 10 percent.
      May train critical hit to 65 percent.
      May train forceful blow to 55 percent.
      May train impale to 70 percent.
      May train parry to 60 percent.
      May train polearms to 85 percent.
      May train riposte to 5 percent.
      May train spot weakness to 10 percent.
      May train stun to 80 percent.
      May train stunning strike to 5 percent.
      May train war cry to 55 percent.
      May train willpower to 31 percent.
  Information for level 2.
    Abilities gained:
      May train charge to 19 percent.
      May train compare to 28 percent.
      May train critical hit to 69 percent.
      May train doublegrip defense to 9 percent.
      May train forceful blow to 57 percent.
      May train impale to 77 percent.
      May train parry to 63 percent.
      May train polearms to 90 percent.
      May train riposte to 8 percent.
      May train spot weakness to 17 percent.
      May train stun to 84 percent.
      May train stunning strike to 8 percent.
      May train war cry to 59 percent.
      May train willpower to 32 percent.
  Information for level 3.
    Abilities gained:
      May train charge to 28 percent.
      May train compare to 46 percent.
      May train critical hit to 73 percent.
      May train double impale to 10 percent.
      May train doublegrip defense to 17 percent.
      May train forceful blow to 60 percent.
      May train impale to 85 percent.
      May train parry to 67 percent.
      May train polearms to 95 percent.
      May train riposte to 12 percent.
      May train spot weakness to 25 percent.
      May train stun to 88 percent.
      May train stunning strike to 12 percent.
      May train war cry to 63 percent.
      May train willpower to 33 percent.
  Information for level 4.
    Abilities gained:
      May train charge to 37 percent.
      May train compare to 64 percent.
      May train critical hit to 78 percent.
      May train double impale to 18 percent.
      May train double riposte to 8 percent.
      May train doublegrip defense to 25 percent.
      May train enhanced critical to 41 percent.
      May train forceful blow to 62 percent.
      May train impale to 92 percent.
      May train parry to 70 percent.
      May train polearms to 100 percent.
      May train riposte to 16 percent.
      May train spot weakness to 32 percent.
      May train stun to 92 percent.
      May train stunning strike to 16 percent.
      May train war cry to 67 percent.
      May train willpower to 34 percent.
  Information for level 5.
    Abilities gained:
      May train charge to 46 percent.
      May train compare to 82 percent.
      May train critical hit to 82 percent.
      May train double impale to 26 percent.
      May train double riposte to 13 percent.
      May train doublegrip defense to 33 percent.
      May train enhanced critical to 45 percent.
      May train forceful blow to 65 percent.
      May train impale to 100 percent.
      May train parry to 74 percent.
      May train riposte to 20 percent.
      May train spot weakness to 40 percent.
      May train stun to 96 percent.
      May train stunning strike to 20 percent.
      May train war cry to 71 percent.
      May train willpower to 35 percent.
  Information for level 6.
    Abilities gained:
      May train charge to 55 percent.
      May train compare to 100 percent.
      May train critical hit to 86 percent.
      May train double impale to 34 percent.
      May train double riposte to 19 percent.
      May train doublegrip defense to 42 percent.
      May train enhanced critical to 50 percent.
      May train forceful blow to 67 percent.
      May train parry to 78 percent.
      May train riposte to 23 percent.
      May train spot weakness to 47 percent.
      May train stun to 100 percent.
      May train stunning strike to 23 percent.
      May train triple impale to 10 percent.
      May train war cry to 75 percent.
      May train willpower to 36 percent.
  Information for level 7.
    Abilities gained:
      May train charge to 64 percent.
      May train critical hit to 91 percent.
      May train double impale to 42 percent.
      May train double riposte to 25 percent.
      May train doublegrip defense to 50 percent.
      May train enhanced critical to 54 percent.
      May train forceful blow to 70 percent.
      May train parry to 81 percent.
      May train riposte to 27 percent.
      May train spot weakness to 55 percent.
      May train stunning strike to 27 percent.
      May train triple impale to 16 percent.
      May train war cry to 79 percent.
      May train willpower to 37 percent.
  Information for level 8.
    Level requirements:
      Skill impale trained to 75 percent.
      Skill polearms trained to 75 percent.
    Abilities gained:
      May train charge to 73 percent.
      May train critical hit to 95 percent.
      May train double impale to 50 percent.
      May train double riposte to 31 percent.
      May train doublegrip defense to 58 percent.
      May train enhanced critical to 59 percent.
      May train forceful blow to 72 percent.
      May train parry to 85 percent.
      May train riposte to 31 percent.
      May train spot weakness to 62 percent.
      May train stunning strike to 31 percent.
      May train triple impale to 22 percent.
      May train war cry to 83 percent.
      May train willpower to 38 percent.
  Information for level 9.
    Abilities gained:
      May train charge to 82 percent.
      May train critical hit to 100 percent.
      May train double impale to 59 percent.
      May train double riposte to 36 percent.
      May train doublegrip defense to 66 percent.
      May train enhanced critical to 63 percent.
      May train forceful blow to 75 percent.
      May train parry to 89 percent.
      May train riposte to 35 percent.
      May train spot weakness to 70 percent.
      May train stunning strike to 35 percent.
      May train triple impale to 29 percent.
      May train war cry to 87 percent.
      May train willpower to 39 percent.
  Information for level 10.
    Abilities gained:
      May train charge to 91 percent.
      May train double impale to 67 percent.
      May train double riposte to 42 percent.
      May train doublegrip defense to 75 percent.
      May train enhanced critical to 68 percent.
      May train forceful blow to 77 percent.
      May train parry to 92 percent.
      May train riposte to 38 percent.
      May train spot weakness to 77 percent.
      May train stunning strike to 38 percent.
      May train triple impale to 35 percent.
      May train war cry to 91 percent.
      May train willpower to 40 percent.
  Information for level 11.
    Abilities gained:
      May train charge to 100 percent.
      May train double impale to 75 percent.
      May train double riposte to 48 percent.
      May train doublegrip defense to 83 percent.
      May train enhanced critical to 72 percent.
      May train forceful blow to 80 percent.
      May train parry to 96 percent.
      May train riposte to 60 percent.
      May train spot weakness to 85 percent.
      May train stunning strike to 55 percent.
      May train sweep to 20 percent.
      May train triple impale to 42 percent.
      May train war cry to 95 percent.
      May train willpower to 41 percent.
  Information for level 12.
    Level requirements:
      Skill war cry trained to 50 percent.
    Abilities gained:
      May train double impale to 83 percent.
      May train double riposte to 54 percent.
      May train doublegrip defense to 91 percent.
      May train enhanced critical to 77 percent.
      May train forceful blow to 82 percent.
      May train parry to 100 percent.
      May train riposte to 64 percent.
      May train spot weakness to 92 percent.
      May train stunning strike to 60 percent.
      May train sweep to 28 percent.
      May train triple impale to 48 percent.
      May train war cry to 100 percent.
      May train willpower to 42 percent.
  Information for level 13.
    Level requirements:
      Skill doublegrip defense trained to 50 percent.
    Abilities gained:
      May train double impale to 91 percent.
      May train double riposte to 59 percent.
      May train doublegrip defense to 99 percent.
      May train enhanced critical to 81 percent.
      May train forceful blow to 85 percent.
      May train riposte to 68 percent.
      May train spot weakness to 100 percent.
      May train stunning strike to 65 percent.
      May train sweep to 37 percent.
      May train triple impale to 55 percent.
      May train willpower to 43 percent.
  Information for level 14.
    Level requirements:
      Skill war cry trained to 75 percent.
    Abilities gained:
      May train double impale to 100 percent.
      May train double riposte to 65 percent.
      May train enhanced critical to 86 percent.
      May train forceful blow to 87 percent.
      May train riposte to 73 percent.
      May train stunning strike to 70 percent.
      May train sweep to 46 percent.
      May train triple impale to 61 percent.
      May train willpower to 44 percent.
  Information for level 15.
    Abilities gained:
      May train double riposte to 71 percent.
      May train enhanced critical to 90 percent.
      May train forceful blow to 90 percent.
      May train riposte to 77 percent.
      May train stunning strike to 75 percent.
      May train sweep to 55 percent.
      May train triple impale to 67 percent.
      May train willpower to 45 percent.
  Information for level 16.
    Abilities gained:
      May train double riposte to 77 percent.
      May train enhanced critical to 95 percent.
      May train forceful blow to 92 percent.
      May train riposte to 82 percent.
      May train stunning strike to 80 percent.
      May train sweep to 64 percent.
      May train triple impale to 74 percent.
      May train willpower to 46 percent.
  Information for level 17.
    Abilities gained:
      May train double riposte to 82 percent.
      May train enhanced critical to 100 percent.
      May train forceful blow to 95 percent.
      May train riposte to 86 percent.
      May train stunning strike to 85 percent.
      May train sweep to 73 percent.
      May train triple impale to 80 percent.
      May train willpower to 47 percent.
  Information for level 18.
    Level requirements:
      Skill double impale trained to 75 percent.
    Abilities gained:
      May train double riposte to 88 percent.
      May train forceful blow to 97 percent.
      May train riposte to 91 percent.
      May train stunning strike to 90 percent.
      May train sweep to 82 percent.
      May train triple impale to 87 percent.
      May train willpower to 48 percent.
  Information for level 19.
    Abilities gained:
      May train double riposte to 94 percent.
      May train forceful blow to 100 percent.
      May train riposte to 95 percent.
      May train stunning strike to 95 percent.
      May train sweep to 91 percent.
      May train triple impale to 93 percent.
      May train willpower to 49 percent.
  Information for level 20.
    Abilities gained:
      May train double riposte to 100 percent.
      May train riposte to 100 percent.
      May train stunning strike to 100 percent.
      May train sweep to 100 percent.
      May train triple impale to 100 percent.
      May train willpower to 50 percent.


Back to Guildpage