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Linking Leroy visits SpaceLand! The story behind the game: Earth is too small and people have moved to other planets in our solarsystem developping the natural resources there. But the mean Styggos has his own interests in an other solarsystem and want to destroy everything. He has adapted nuclear bombs on all planets. The quest for Leroy is to find all the keys and disarm the bombs before the explode! But why making a game?? Actually this project has been going on since 1991... FairLight released the first Demo in the Legoland serie, and we were sponsored by Lego for this. Me and Bacchus thought it would be a good idea and lots of fun to create our own game, and why not making a LEGO game. So the first levels of this game was in a LEGO environment. A preview was released in our demo LEGOLAND2 in '92. But our connections to the LEGO company has broken, and no gamecompany was willing to release a game based on the LEGO concept. So we had to redesign the game to be able to release it... However, our graphic artist in FairLight - Ogami - was too lazy to do this, so the project was put on ice for some time.. (A few years!!). Now I have increased my graphic skills, and I'm painting the graphics on my own. I'm not that skilled in making music, so the gametunes will come from Red Devil! Tools used... If anyone is interested? The tools we have used for the Leory project so far: Xmem Assembler 3.x by Tron/FairLight (Ofcourse!!) TronMon 2.x by Tron/FairLight. Special FLT version of Graphics Editor by Harlekin/FairLight. First version by J.Fox from Firebird. KoalaPainter from Koala Industries. Action Replay MKV and MKVI from Datel. And lots of homebrewed tools for converting graphics and building the levels! Demoversion OnLine! Of course... Shortly you will be able do download a demolevel of this stunning game! Until then, you'll have to be satisfyed by looking at these pictures from the designing of the levels.
Bids from software companies are welcome... Drop me a mail at [Harlekin/Fairlight64] harlekin@hem.passagen.se |