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Protoss !!

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History:
The Protoss are an ancient psychic race created by the Xel'Naga in their ambition to becomegods, the Xel'Naga gave the Protoss (first-born) advanced psionic powers (powers of the mind) and watched the Protoss slowly develop and learn to use their powers.An Protoss !! When the time felt right the Xel'Naga made themselves known to the Protoss telling them that they had created the Protoss and now sought to live among them. The Protoss being highly religious looked upon their creators as gods and welcomed them into their world.Info !! Things began to crumble as the Protoss began to question their "gods" eventually war broke out among the Xel'Naga and the Protoss, using their refined powers quickly over came the Xel'Naga, only a small number of the Xel'Naga were able to escape the Protoss settling on the far side of the galaxy where they once again began the creation of a new race...the Zerg.. The Protoss are a highly intelligent race gifted with psionic powers that is committed to their way of thinking. This oneway of thinking has become hindrance in recent times as they now have to deal more and more with the volatile Terran Confederacy which creeps ever further into their space. All Protoss share a special psychic connection to each other and their homeworld, Auir. With training, a single Protoss can learn to tap into this mental gestalt and use its power to enact a variety of physical effects, including the manipulation of space-time itself. The military caste of the Protoss, the Templar, can mentally form weapons and shields without a physical power source. The Protoss refuse to confirm or deny the rumors that they are capable of reading and manipulating the human mind. To access the collective consciousness, the Protoss must construct great crystal nexus points that act as foci for mental energy and links to their homeworld. Although present Terran technology cannot detect or access the Protoss gestalt, it is theorized that the Zerg may not only be aware of it, but have been drawn to it from across the galaxy.
Gameplay:
The Protoss are the strongest of the three races by far. This strength comes at a high price, while at any given time individual units of the Protoss maybe stronger then those of its opponents the high price of units and buildings will make their numbers alot smaller. The Protoss psionic powers give them the advantage of such powers as Mind Warp and Control. Protoss units are not so much as created but "beamed" from their home world of Auir via the Gateway. The single most advantage that the Protoss have is the Archon, a combination of three or more High Templars its power dwarfs anything the other races can offer in one unit. With strict resource management and careful attention to use and deployment of units the Protoss make a formidable force.
[ Protoss | Terran | Zerg ]
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© Copyright Starcraft Nuclearzone 1997
WebMasters: Frank Jauernig & Laszlo Mag
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